Game Development News

Development

A World Without Boundaries

NarniaMUCK is a Role-Playing Muck. Our job as staff is to come up with ways to encourage and foster great role-play and great stories. We do so in variety of ways--imposing  limitations on the characters and their world, helping bring the right characters together, writing larger arcs that everyone can take part in, and building an ever-growing playground for us all to play "make believe" in. Read more »

Mobiles (NPCs and Prey) Improving!

Our mobiles (anything that moves/talks/etc. around on its own without a player) are handled by a program called Animazing. We've had some recent problems with Animazing in that it couldn't stay running the way it normally does... Read more »

The Southern March

As some of you will have noticed, the region in southeast Archenland that contains the town of Coghill is called the Southern March. So far, Coghill has been the only place of interest in the Southern March, but in view of the upcoming Winter Hunt being hosted by Shar and Elriya, we've added the more rural area for which the region was named--that is, the woods and hill-country inhabited by the Hermit of the Southern March in The Horse and His Boy.

This is the territory that Bree, Hwin, and their humans travel through between when they cross the Winding Arrow (leaving the rocky valley) and when Shasta finds King Lune's hunting party in what we know as Eastern Archenland. It contains some places that will probably look familiar to fans of the books, so if you've got a Coghill alt (or want one), be sure to check it out beginning this Saturday, January 7th!

Fashion Update

As a little anniversary gift to all of our clothing-wearing creatures, never-before-worn items have been added to the tailor shops around the game.

For Narnians traveling to the festival at Beruna, these can be found in Sted Cair and Barfield. Note that the sizes are not alterable, but they will fit both Fauns and humans, and we've also included some new choices just for our Dwarfs! For Archenlanders, the shops now contain a variety of options for both Sons of Adam and Daughters of Eve, commoners and nobles, and formal and everyday situations.

Go forth and RP! Buy your sweetheart a new ribbon, or save up for a pretty dress that all of the other girls will be jealous of. Keep in mind that no two shops have the same inventory, so the next time you find yourself traveling, be sure to stop on your way and pick up the T-shirt! Wink

The Book and the Nook

Greetings mortals! This is Bucki, your friendly neighborhood busy building beaver. I know I do not often post a lot here, but I’m generally around fiddling with a new project or trying to improve the game. I took a break to make an announcement. I bring exciting news!

I remember when I was first approached about building a new zone. And let me tell you, it’s quite the task. What you, the player, see are a plethora of rooms to romp around and RP in. What a builder sees are descriptions, exit and entrance messages, revisions, Easter Eggs, spell checks, grammar checks, and the ever present urge to make that room perfect. Looking back now, as the final projects come to a conclusion and we do a last walk through to make sure everything is spiffy and nice for the opening, I am just amazed at the project that has become Coghill.

I won’t lie, now that I have to share this little gem with everyone it’s a little hard to let go. By opening it to the public, it means that I must give up my darling to the mortals—the ones who it has been intended for all along. I guess that just means I need to make an alt there so I can be part of it! Coghill is my absolute favorite region in all Narnia and Archenland. It is simple, elegant, and beautiful. You will find often it described as form meeting function. There are so many things I love about it. (If you look closely, you may find the signs of a beaver or robin.)

I think, first and foremost, I need to thank Paxa for sharing this vision with me. It was her idea that led to this magnificent region. Also, my fellow builder Lydia who brought a fresh eye and a helpful hand. She helped pull all the elements together and make it ready for players. Also, my fellow wizards, Blackclaw, Melody, Antheia, and Emilia, who contributed to the building of manor and inn. Coghill is the testament to the wonders of teamwork. So, now that I’ve mentioned the nook… (There are so many great rooms I can’t list them all! Did I mention I want to live there? Oh! Don’t forget to look at the doors!) I suppose I should mention the book.

In the old school room, lying open on the desk, is a book. A beautiful, fully illustrated children’s book to teach your ABCs. A builder always wants to leave a mark, and since Coghill was not built in a day (or by me alone), I wanted to find a way to leave the paw and fingerprints of its crew behind. In this book you will find a collection of fun descriptions of the wizards who poured their sweat and tears into this lovely retreat.

So, as its opening draws nearer I hope I was able to excite you. It’s been a long row to hoe, but it has come to an end. Coghill is a quiet, close knit community nestled away in the woods near the mountains. (If you want a good idea of the atmosphere, think along the lines of Mayberry.) If you do not have an alt or an Archenlander, this is the perfect time to get one!

[Thank Paxa for the nice picture she crafted! Laughing out loud ]
http://www.narniamuck.org/sites/default/files/images/Coghill_Manor_Water...

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