Discovery of the Week: Learned Exits
You can't go anywhere on NarniaMUCK without stumbling over some clever mechanism.
In the course of working on something else I came across a place where you can't see the exits from the room. I wasn't sure what the deal was until I looked closer. Wixenstyx implemented a clever gadget that means your character must "learn" the area before you can see where the exits are--happily simulating the effect of your character learning the area and knowing the lay of the land.
Keep Exploring! Who knows what we'll discover next!
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learning exits. . .
Does this mean your char must travel every room before the areas exits are revealed?
Does this include home areas also?
I don't think you do. I think
I don't think you do. I think I explained what I found badly. I believe the way it works is that if you've used an exit a required number of times your character "remembers" the way at that point and you can see the exit on the exit list.
So as you explore and learn where the hidden exits are--the player no longer has to remember where they are...the game/character does the work.